Progress on Breakout
My Breakout project is coming along nicely. Since the last post I’ve added:
- scoring (with different types/colours of blocks having different point values)
- 3 balls (with an indicator of balls remaining)
- smaller ball
- using the upper display for:
- a logo,
- scoring legend,
- balls remaining indicator, and
- score
- sounds effects (ones from other games that I found online.. I plan on working on my own in time)
- data driven levels (although it only supports one level currently)
I think the next thing on the list is to add more advanced collision physics (e.g. being able to slice the ball).
Also, I’ll get a video up shortly.