Progress on Breakout

My Breakout project is coming along nicely. Since the last post I’ve added:

  • scoring (with different types/colours of blocks having different point values)
  • 3 balls (with an indicator of balls remaining)
  • smaller ball
  • using the upper display for:
    • a logo,
    • scoring legend,
    • balls remaining indicator, and
    • score
  • sounds effects (ones from other games that I found online.. I plan on working on my own in time)
  • data driven levels (although it only supports one level currently)

I think the next thing on the list is to add more advanced collision physics (e.g. being able to slice the ball).

Also, I’ll get a video up shortly.

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